Join Us

Video Editor

As a video editor, you produce exciting gameplay videos using recordings, create advanced video effects, cut/edit music and sound effects, and create long-form documentaries (Dev Talks) to make them exciting and entertaining to watch.

Apply

Community Manager

As a Community Manager, you will be the liaison between developers and the community by deconstructing the needs and wants of the community and identifying action points to build stronger relationships with the community. Additionally, you will assist in managing the social media profiles for the team.

Apply

3D Artist

As a 3D Artist, you will create both high-poly models for baking and well-optimized low-poly models. You should know how to create UV maps to maximize textural density and use Substance Painter to create textures. You will create both PBR and non-PBR textures, also.

Apply

Building Artist

HIGH PRIORITY HIRE | As a Building Artist, you will be responsible for creating optimized 3D building assets for RTS games, achieving a level of detail comparable to FPS environments. This includes UV mapping and texturing using trim sheets, as well as modeling and assembling detailed building interiors.

Apply

Environment Artist

As an Environment Artist, you’ll create a range of assets from small decorative props to large set pieces, supporting the needs of Level Designers. You should be skilled in building optimized assets with proper Light Map UVs, Collision meshes, and LODs to ensure performance and visual quality.

Apply

Character Artist

As a Character Artist, you’ll be responsible for sculpting high-poly character models for baking, then translating them into well-optimized low-poly meshes. You’ll also create high-quality textures using Substance Painter to bring characters to life in-game.

Apply

Texture Artist

As a Texture Artist, you’ll create tiling textures for a variety of environment assets and texture 3D models using Substance Painter. You should be proficient in producing both PBR and non-PBR textures to suit different visual styles and technical needs.

Apply

Weapon Animator

HIGH PRIORITY HIRE | As a First Person Weapon Animator, you’ll create high-quality animation sets for first-person weapons, matching the visual fidelity and impact of modern shooters. Proficiency in Blender, Maya, or both is required, and the ability to animate building construction sequences is a plus.

Apply

Game Programmer

As a Game Programmer specializing in UnrealScript, you develop and implement gameplay features by writing and maintaining UnrealScript code. Your responsibilities include creating custom classes, refining game logic, and fulfilling the game vision of the team.

Apply

Game Tester

As a Game Tester, you play through games methodically to identify bugs, glitches, and other issues, ensuring the game functions as intended. You document and report your findings to the development team, contributing to the game’s overall quality and playability.

Apply